The Dream.
(Click to enter the official blog) It’s going to happen. Woohoo.
What will be involved?
- Three.js
- Web Audio API
- Oculus Rift
- Foot controller(Arduino + Node.js)
- Special thanks to The Nature of Code by Daniel Shiffman
The Dream.
(Click to enter the official blog) It’s going to happen. Woohoo.
What will be involved?
“Nail hammering, finger nail pulling, brain stirring, body spinning.
What do you feel watching those shadows thriving darkly?”
A hand-crank automata with Cam & Followers system.
Refined version of this.
Physical
Coding
[idea update, 10/19]
For the “Device to Forget”, I started brainstorming by thinking that who/what to do the action of forgetting? S/He/It could be me, other people, animals, machines, and even time. And then when I researched for forgetting, I gradually came out of the idea to replace the one you want to forget with the new one, like hallucinating yourself, and that can apply to my memory glasses idea!
Originally, “Memory Glasses” is putting objects that represent daily highlights into the glass bottles, and also restoring sounds related to it digitally. But now, I’m thinking about changing it into a device also can help you forgetting something too!
So. For example, A tries to forget B(could be a person or an event).
[Note] – Before A listening to the stories/new memories, the device might need a C to be a filter.
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[documentation, 10/13]
So. Prototype #2. Prototype #1 is a lovely but cranky one. Due to the bad connection between the theoretical workable but awful functional design, I decided to make another version of it. After the office hour with Daniel Rozin, I realized the importance of stableness of this installation. For people to casually take up and put back, the connection of switches should be robust enough, e.g. jack head base.
But because of the gear testing of Automata, I kind of fell in love with steel wire, and I’m wondering if it’s possible to cooperate glass bottles with steel wires.
And here’s the test! Thanks to Andy’s suggestion, I change the method of reading the status of the switches. From one by one to multiplexing. Here’s a detailed description/tutorial of it. It looks simple, like “oh just buttons big deal~”, but took me so much fxxking time. That’s just reminded me again: “Nothing is simple.”
***Remember to use the 10K as pull-down resistors!!! The main reason that made me struggle whole night…. even I used other resistors but not 10k. GEEZ.
(will be updated throughout the semester; last update time: 10/09/14)
For this week’s homework, I’m interested in hand crank and cam & follower. Inspired by Arthur Ganson, I want to explore using simple mechanism to create rich emotions. Although I’m also fascinated by Jansen’s Strandbeest mechanism, I’ll leave it to next experiment and design my own cute creature 🙂
This time I chosed 3D print to fabricate since all the laser cut time slots were booked…
But since it’s not a complicated structure at all, the cam & follower thing will be built with wood, and I’ll use 3d print with other detailed stuff…
And now I have to make objects to place on top of the up-and-down nails! Will have certain level of mechanism too, I hope 😀
It’s a cute but super finicky prototype. For TRAF class, I want to make a system that knows which bottle was picked up, and for how long, and for Automata class, I want to use solenoid to soundify the data that restored. The system worked but super unstable so I think it should be called as a failure but I learned a lot ‘ v ‘
The problem is the connection. Bottle is too light for pressing and closing the circuits with knots.
Sadly not enough time to test the solenoid, so here’s the test Zoe and me had in the class!
For my “a system for remembering”, I’m interested in building a process to remember my dream. For me, dream is magical and personal, and also difficult to trace once back to reality(= waking up). It’s like a super flexible and smooth eel, and all I want to do is collecting the slime traces that it leaves behind.
Below is my first draft for the design.
Being reminded –>
And here’s my second design to combine the idea of 1)reminding 2)without disturbing
dream clipper on the wall
And here’s the prototype! Yeeeeeeeee I’ll try it tonight!!!
[pic to add]